Strolling with Data

A collection of projects about data and their representation in phisical space, in order to explore different ways of interaction and storytelling in museums, exhibitions and public spaces.

#exhibit #visualization #interaction #infographic #design #space #data #storytelling #installation

This analysis is a part of our thesis project at Density Design Research Lab (Politecnico di Milano).

Tumblr curated by Stefania Guerra and Marco Bernardi. Please feel free to contact us for any other reference!

Interactive Media Table (2011, iArt)

On 10 February 2011 the Raiffeisenbank opened a new branch: Raiffeisen Private Financial Consulting on the Kreuzplatz in Zurich. iart interactive planned, designed and realised a new interactive media table for the elegant premises designed by the consortium of Drexler Guinand Jauslin Architects Ltd and NAU Zurich.

— 11 months ago
#iart  #inteactive media table  #2011  #zurich  #switzerland  #touchscreen 
"Le 17" (2012, Faber Novel)

“Le 17” is the showcase for SUEZ ENVIRONNEMENT’s knowhow and expertise. Located on the 17th floor of the CB21 Tower at La Défense, the Group’s headquarters, this Showroom is an exchange forum for the Group’s various stakeholders. An experience by immersion made possible by cutting-edge technology which allows visitors to learn about the Group in a uniquely innovative way.

"Le 17" (2012, Faber Novel)

“Le 17” is the showcase for SUEZ ENVIRONNEMENT’s knowhow and expertise. Located on the 17th floor of the CB21 Tower at La Défense, the Group’s headquarters, this Showroom is an exchange forum for the Group’s various stakeholders. An experience by immersion made possible by cutting-edge technology which allows visitors to learn about the Group in a uniquely innovative way.

— 11 months ago
#le 17  #paris  #company  #faber novel  #2012  #france  #touchscreen 

WorldIndexer Installation (2011, Mendis & Hsiang)
Bimal Mendis, an assistant dean at Yale, and Joyce Hsiang, a member of Plan B Architecture & Urbanism, work on an ambitious project named “The City of 7 Billion” which aims to study the impact of population growth and resource consumption at the scale of the whole world.
A part of the research consists in finding the way to integrate existing, interconnected metrics into a spatial model, and they have now already done this with one measurement of urbanization: the world’s population distribution relative to land use. They first visualized the data with a 3D software and then turned that spatial visualization into a physical installation at the 2011 Chengdu Biennale in China. They modeled the population distribution of the entire world in a kind of inverted map that visitors could walk into, inside a 10-by-10-by-10 foot room, with North America on the ceiling, Asia on one wall, Africa on the other one.
That installation made tangible what academics sometimes describe as the “spikiness” of global development. “People know these things abstractly,” Hsiang says. “But it’s entirely different when you actually can see it.”
Now, they’re currently working to do something similar with a vastly more complex scenario, which connects not just land use with population density, but also income data, carbon dioxide levels, and geographical terrain. And we’re anxious to see the development.

— 1 year ago
#2011  #Chengdu Biennale  #China  #objectification  #Joyce Hsiang  #Bimal Mendis  #population density  #exhibition  #university  #database  #materic element 
Iraq Suicide Attack Pillow Project (2007,Benjamin June)
The Iraq Suicide Attack pillow Project is a memorial of the kamikaze attacks occurred from the US invasion in 2003 till 2007. 
Every column of pillows represents the number of death during a period of two weeks, and reaches a total of 1,702 pillows made, accounting for 18,500 deaths. 
The installation si based on the contradiction between the softness of the pillows and the brutality of the attacks, which is the contradiction between fragility and comfort, and chaos and destruction.

Iraq Suicide Attack Pillow Project (2007,Benjamin June)
The Iraq Suicide Attack pillow Project is a memorial of the kamikaze attacks occurred from the US invasion in 2003 till 2007.
Every column of pillows represents the number of death during a period of two weeks, and reaches a total of 1,702 pillows made, accounting for 18,500 deaths.
The installation si based on the contradiction between the softness of the pillows and the brutality of the attacks, which is the contradiction between fragility and comfort, and chaos and destruction.

— 1 year ago
#chicago  #benjamin june  #war  #iraq suicide attack pillow  #usa  #exhibition  #personal  #database  #materic element  #real 

Clo Wine Bar (2009, New York)
Reinventing the wine tasting experience, the Potion’s interactive bar at Clo, an ultra-modern wine bar in New York’s Time Warner Center, gives patrons the opportunity to become their own sommelier and pour their own wine. Potion designed custom software, hardware, and projections to achieve Clo’s goal of creating a self-curated experience for patrons. Acting as both menu and guide, the 20-foot touch-sensitive surface invites patrons to simultaneously access detailed sommelier notes, wine prices, and a map that leads them to their next personalized tasting. Working closely with the design firm 2x4, Potion placed careful attention in the bar’s overall design, integrating software and electronics to create a seamless, self-service experience. After locating their wine of choice on the interactive bar, patrons use a smart card to dispense a 4 oz pour of anything from an $8 Riesling to a $76 Chateau Mouton Rothschild from wine dispensers located around the perimeter of the space. All of the bar’s electronics are mounted in the ceiling, safely away from any spills, providing patrons with a unique and unhindered experience.

— 1 year ago
#2009  #new york  #clo wine bar  #potion  #usa  #private  #food  #database  #virtual 

Light Matters (2008, Potion)
Responding in real-time with mesmerizing visualizations, Potion’s “Light Matters” display for Nike’s exhibit at the 2008 Beijing Olympics highlights Nike’s attention to performance and lightness in every aspect of shoe design. The interactive, which features a glowing scale and wall projection, invites visitors to weigh their own shoes. The projection then visualizes the extra weight a visitor will lift over the course of their lifetime by wearing those shoes. The visualization expresses this weight in terms of the weight of a variety or very large animals, such as gorillas, horses and even blue whales. Having experienced this visualization, visitors walk away with the understanding that a little weight goes a long way.

— 1 year ago
#beijing  #2008  #real-time  #hand-on  #nike  #light matters  #potion  #china  #exhibition  #company  #consumer goods  #database  #virtual 

Centograph (2009, Tinker)

Centograph is a physical representation of information, in the form of a set of dynamically (and fastly!) moving bar graphs.
Users can search for specific keywords. The system then looks up the frequency of keywords on Google News Archives for related news articles over the past 100 years, and displays them by moving the physical bars up and down. Each bar thus represents a decade from 1909 to 2009. Centograph allows one to view the ‘shape’ of the past century in relation to different news topics: from the progression in computing technology, to times of war and peace, to changing sources of energy.
The pictures might be underwhelming, but the short video below is definitely worth watching.

— 1 year ago
#centograph  #tinker  #london  #2009  #phisical  #news  #UK  #university  #database  #real-time  #real 

Think (2012, Lee Green)

It was surprising to wander down Broadway and find a 123 x 12 foot digital wall sloping down below street level displaying what looked like a bathtub’s worth of blue LED bubbles draining into the parking garage.
That’s but one image that sparkles across this massive screen, mounted in conjunction with an exhibit celebrating IBM’s 100th anniversary, which visualizes, in real time, the live data streaming from the systems surrounding the exhibit, from traffic on Broadway, to solar energy, to credit card fraud, to air quality—to the amount of water that is systematically leaking from New York’s aqueduct system.

— 1 year ago
#screen  #think  #anniversary  #ibm  #2012  #lee green  #exhibit  #real-time  #new york  #usa  #public place  #company  #environment  #virtual 
Grower (2004, Sabrina Raaf)

Grower is a small ‘rover’ vehicle which navigates around the periphery of a room. It hugs the room’s walls and responds to the carbon dioxide levels in the air by actually drawing varying heights of ‘grass’ on the walls in green ink. The Grower robot senses the carbon dioxide (CO2) level in the air via a small digital CO2 sensor. This sensor is mounted high on a wall of the exhibition space and sends data wirelessly to the robot. The number of people in an exhibit space breathing in oxygen and exhaling CO2 has an immediate effect on the sensor. My robot takes a reading of the CO2 level every few seconds and in response it draws a vertical line in green ink on the wall. The line height pertains directly to the level of CO2 (and therefore also the people traffic) in the space. The more CO2, the higher the line is drawn - the maximum height being 1ft. Once Grower completes a line, it moves forward several millimeters and repeats the process. By the end of an exhibition, the bases of all the walls in the space are covered with fine green lines which together resemble a cross-section of a field of grass.

Grower (2004, Sabrina Raaf)

Grower is a small ‘rover’ vehicle which navigates around the periphery of a room. It hugs the room’s walls and responds to the carbon dioxide levels in the air by actually drawing varying heights of ‘grass’ on the walls in green ink. The Grower robot senses the carbon dioxide (CO2) level in the air via a small digital CO2 sensor. This sensor is mounted high on a wall of the exhibition space and sends data wirelessly to the robot. The number of people in an exhibit space breathing in oxygen and exhaling CO2 has an immediate effect on the sensor. My robot takes a reading of the CO2 level every few seconds and in response it draws a vertical line in green ink on the wall. The line height pertains directly to the level of CO2 (and therefore also the people traffic) in the space. The more CO2, the higher the line is drawn - the maximum height being 1ft. Once Grower completes a line, it moves forward several millimeters and repeats the process. By the end of an exhibition, the bases of all the walls in the space are covered with fine green lines which together resemble a cross-section of a field of grass.

— 1 year ago
#real-time  #graz  #museum  #grower  #sabrina raaf  #austria  #2004  #personal  #environment  #materic element  #real 
Ce.real (2013, Marion and Oliver Hanke)

The interactive installation »ce.real« provides a new way to explore statistics through an experimental interface. Grains represent values of the worldwide production of cereals. The grains serve as a display and as an interface.
The user fills the grains into the glass-tubes by hand. Subject to the quantity of grains the corresponding country is determined and displayed.
By rotating the glass tubes, other data such as the level of energy consumption relating to a specific country can be queried.

Ce.real (2013, Marion and Oliver Hanke)

The interactive installation »ce.real« provides a new way to explore statistics through an experimental interface. Grains represent values of the worldwide production of cereals. The grains serve as a display and as an interface.
The user fills the grains into the glass-tubes by hand. Subject to the quantity of grains the corresponding country is determined and displayed.
By rotating the glass tubes, other data such as the level of energy consumption relating to a specific country can be queried.

— 1 year ago
#cereal  #wuerzburg  #marion hanke  #oliver hanke  #2013  #germany  #university  #database  #virtual  #real  #personal 

dataMorphose (2009, Christian Keller)

dataMorphose is an interactive installation which projects data into real space and visualizes it three-dimensionally. Information is represented by spanned and moving sails directly in the room. Thus abstract and virtual data becomes real and tangible. As the user takes new positions and perspectives, he can experience a completely novel and sensual perception of data.
Three spatial displays visualize statistical data, web activities and the current time. The coding and procurement of data is visualized by the tension of the canvas, the pace of movement, the position of the canvas and the change of their shape.

— 1 year ago
#dataMorphose  #2009  #christian keller  #data  #real-time  #wuerzburg  #germany  #university  #personal  #database  #virtual  #real 

Common Sense (2010, Karl Sluis, Craig Stover)

COMMON SENSE is an art exhibit that examines the American Dream. Through a series of thirteen works, the exhibit questions assumptions about the country’s history while it shows our common goals and dreams. It illuminates inequalities in our society and the difficult choices wemust consider. Finally, Common Sense suggests possibilities for the future.

— 1 year ago
#common sense  #2010  #detroit  #craig stover  #karl sluis  #american dream  #michigan  #usa  #university  #personal  #society  #database  #materic element  #real 
From over here (2011, Paul May)

From Over Here is a physical representation of news articles from the New York Times dating from 1992 until 2010. Each laser-cut piece of cardboard card represents one month of articles about, or related to, the topic of ‘Ireland’.
The length of each piece corresponds to the frequency of this particular word. In addition, all the individual people and topics mentioned in the articles are etched in a small font on each card for further contemplation.

From over here (2011, Paul May)

From Over Here is a physical representation of news articles from the New York Times dating from 1992 until 2010. Each laser-cut piece of cardboard card represents one month of articles about, or related to, the topic of ‘Ireland’.
The length of each piece corresponds to the frequency of this particular word. In addition, all the individual people and topics mentioned in the articles are etched in a small font on each card for further contemplation.

— 1 year ago
#from over here  #paul may  #2011  #news  #materic element  #new york  #usa  #personal  #database  #real 
The Happy Show (2012, Stefan Sagmeister)

​Filling the Institute of Contemporary Art’s (ICA) entire second-floor galleries and ramp, and activating the in-between spaces of the museum, The Happy Show offers visitors the experience of walking into Stefan Sagmeister’s mind as he attempts to increase his happiness via mediation, cognitive therapy, and mood-altering pharmaceuticals.

The Happy Show (2012, Stefan Sagmeister)

​Filling the Institute of Contemporary Art’s (ICA) entire second-floor galleries and ramp, and activating the in-between spaces of the museum, The Happy Show offers visitors the experience of walking into Stefan Sagmeister’s mind as he attempts to increase his happiness via mediation, cognitive therapy, and mood-altering pharmaceuticals.

— 1 year ago with 9 notes
#the happy show  #stefan sagmeister  #2012  #philadelphia  #museum  #materic element  #usa  #personal  #society  #database  #real 
Guinness Storehouse (2012, Tribal DDB)

The Guinness Storehouse is Dublin’s top visitor attraction – and this was no more visible than last week when, on a cold October evening long after visiting hours had ended, the attraction was heaving with people.

Stepping onto the fourth floor is like stepping into the world’s largest infographic.  The walls of the floor display Guinness related facts and figures in multiple languages (this is the Global themed floor after all) with the help of dozens of iPad 3s that are literally embedded in the walls and some of the world’s most powerful high definition screens.  These iPads and screens bring the infographic elements to life, allowing visitors to interact with Guinness’s 253 year history.  Turn around and surrounding the central vault are dozens of other iPads showing photographs of visitors to the Guinness Academy – where patrons are taught to pour the perfect pint.

Guinness Storehouse (2012, Tribal DDB)

The Guinness Storehouse is Dublin’s top visitor attraction – and this was no more visible than last week when, on a cold October evening long after visiting hours had ended, the attraction was heaving with people.

Stepping onto the fourth floor is like stepping into the world’s largest infographic. The walls of the floor display Guinness related facts and figures in multiple languages (this is the Global themed floor after all) with the help of dozens of iPad 3s that are literally embedded in the walls and some of the world’s most powerful high definition screens. These iPads and screens bring the infographic elements to life, allowing visitors to interact with Guinness’s 253 year history. Turn around and surrounding the central vault are dozens of other iPads showing photographs of visitors to the Guinness Academy – where patrons are taught to pour the perfect pint.

— 1 year ago
#2012  #dublin  #guinness  #tribal ddb  #statistic  #touchscreen